using System;
using System.Collections.Generic;
using System.Text;
using Barrage.Elements.Cameras;

namespace Barrage.Scenes
{
    /// <summary>
    /// Simply a Scene with a PostprocessCamera
    /// </summary>
    public class PostprocessScene: Scene
    {
        /// <summary>
        /// Inits the scene and the postprocess camera
        /// </summary>
        public PostprocessScene()
        {
            Camera = new PostprocessCamera();            
        }

    }
}
